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[@main]
#IF
#ACT
CloseBigDialogBox
#SAY
<Img:134><财富神塔/AUTOCOLOR=254> <Hot~ > <元宝神石各大BOSS地图均可打出出./AUTOCOLOR=43> \
<------------------------------------------------------/SCOLOR=12>\
<神塔说明:/AUTOCOLOR=224><神塔一共188层,每投1颗元宝神石提高1层> \
<神塔给予:/AUTOCOLOR=224><每投1颗元宝神石可以获得2000-50000元宝的给予/AUTOCOLOR=70> \
<触发活动:/AUTOCOLOR=224><神塔到达188层时,土城(346 339)散落一地元宝/AUTOCOLOR=245> \
<当前层数:/AUTOCOLOR=224>当前为:<$STR(G0)>层 <188层时,会触发很神龙[狂爆狂爆龍腾四海与精品龍腾四海]/AUTOCOLOR=250>\
<开启神塔:/AUTOCOLOR=224><投入一颗财富神石/@qidong> \
<------------------------------------------------------/SCOLOR=12> \
[@qidong]
#IF
checkitem 财富神石 1
SMALL G0 187
#ACT
inc G0 1
SENDMSG 1 财富劫阵升为:第[<$STR(G0)>]层,满188层土药将大量出现元宝!
set [018] 1
goto @huodezhufu
break
#IF
checkitem 财富神石 1
LARGE G0 186
#ACT
ThrowItem 3 347 339 6 20000元宝 10|60
ThrowItem 3 347 339 6 5000元宝 5|60
ThrowItem 3 347 339 6 10000元宝 1|60
ThrowItem 3 347 339 6 20000元宝 10|60
ThrowItem 3 347 339 6 10000元宝 1|60
ThrowItem 3 347 339 6 10000元宝 1|60
ThrowItem 3 347 339 6 10000元宝 1|60
ThrowItem 3 347 339 6 10000元宝 1|60
ThrowItem 3 347 339 6 10000元宝 1|60
ThrowItem 3 347 339 6 10000元宝 1|60
ThrowItem 3 347 339 6 10000元宝 1|60
ThrowItem 3 347 339 6 10000元宝 1|60
ThrowItem 3 347 339 6 10000元宝 1|60
ThrowItem 3 347 339 6 10000元宝 1|60
mov G0 0
set [018] 1
MONGENEX 3 347 339 财富守护神龙 1 1
Gmexecute 开始提问 @财富守护神龙窗口
SENDMSG 1 警告:财富阵188层被【%s】释放,盟重杂货店旁出现很大量元宝更刷新了财富守护神龙,可打出大量龍腾四海和精品龍腾四海!
SENDMSG 1 警告:财富阵188层被【%s】释放,盟重杂货店旁出现很大量元宝更刷新了财富守护神龙,可打出大量龍腾四海和精品龍腾四海!
SENDMSG 1 警告:财富阵188层被【%s】释放,盟重杂货店旁出现很大量元宝更刷新了财富守护神龙,可打出大量龍腾四海和精品龍腾四海!
SENDMSG 1 警告:财富阵188层被【%s】释放,盟重杂货店旁出现很大量元宝更刷新了财富守护神龙,可打出大量龍腾四海和精品龍腾四海!!
SENDMSG 1 警告:财富阵188层被【%s】释放,盟重杂货店旁出现很大量元宝更刷新了财富守护神龙,可打出大量龍腾四海和精品龍腾四海!
SENDMSG 1 警告:财富阵188层被【%s】释放,盟重杂货店旁出现很大量元宝更刷新了财富守护神龙,可打出大量龍腾四海和精品龍腾四海!
SENDMSG 1 警告:财富阵188层被【%s】释放,盟重杂货店旁出现很大量元宝更刷新了财富守护神龙,可打出大量龍腾四海和精品龍腾四海!
SendCenterMsg 56 251 财富阵188层被【%s】释放,盟重杂货店旁出现很大量元宝更刷新了财富守护神龙,可打出大量龍腾四海和精品龍腾四海. 1 30
goto @huodezhufu
#ELSEACT
messagebox 启动需要财富神石一块!
[@huodezhufu]
#IF
Check [018] 0
#act
mapmove 3 333 333
break
#IF
checkitem 财富神石 1
RANDOM 1000
#ACT
take 财富神石 1
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加50000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加50000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加50000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加50000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加50000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加50000个]
set [018] 0
GAMEGOLD + 50000
break
#IF
checkitem 财富神石 1
RANDOM 500
#ACT
take 财富神石 1
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加20000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加20000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加20000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加20000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加20000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加20000个]
set [018] 0
GAMEGOLD + 20000
break
#IF
checkitem 财富神石 1
RANDOM 300
#ACT
take 财富神石 1
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加10000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加10000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加10000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加10000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加10000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加10000个]
set [018] 0
GAMEGOLD + 10000
break
#IF
checkitem 财富神石 1
RANDOM 200
#ACT
take 财富神石 1
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加5000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加5000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加5000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加5000个]
set [018] 0
GAMEGOLD + 5000
break
#IF
checkitem 财富神石 1
RANDOM 100
#ACT
take 财富神石 1
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加20000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加20000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加20000个]
set [018] 0
GAMEGOLD + 20000
break
#IF
checkitem 财富神石 1
RANDOM 60
#ACT
take 财富神石 1
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加10000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加10000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加10000个]
set [018] 0
GAMEGOLD + 10000
break
#IF
checkitem 财富神石 1
RANDOM 30
#ACT
take 财富神石 1
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加5000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加5000个]
set [018] 0
GAMEGOLD + 5000
break
#IF
checkitem 财富神石 1
RANDOM 15
#ACT
take 财富神石 1
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加3000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加3000个]
set [018] 0
GAMEGOLD + 3000
break
#IF
checkitem 财富神石 1
RANDOM 8
#ACT
take 财富神石 1
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加4000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加4000个]
set [018] 0
GAMEGOLD + 4000
break
#IF
checkitem 财富神石 1
#ACT
take 财富神石 1
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加2000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝增加2000个]
set [018] 0
GAMEGOLD + 2000
break